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3D rendered logo and character design for Marcus at Cave Image Manipulation. The logo was supplied as line-art but the Witchetty Grub was just an idea Marcus had for a mascot. After the logo was modelled, textured and rendered the Whitchetty Grub (now called Baz) was modelled from reference then animated and rendered in Lightwave 8. The animated head-bob was used while images were loading.


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3D render of Cave logo. 3D render of the Whitchetty grub character looking up. 3D render of the Whitchetty grub character looking back. Simple animation of the Whitchetty grub nodding it's head.